Dodaj typ do elementu struktury danych w Haskell

data FightMove = Punch Int |
  Kick Int Float |
  Block String

chooseMove :: Int -> FightMove
chooseMove i = if i == 1
  then Punch 3
  Else if i == 2
    then Kick 3 6.5
    else Block “Please Protect Me”
Inexpensive Ibis