Rust New Tuple
// Tuples can be used as function arguments and as return values
fn reverse(pair: (i32, bool)) -> (bool, i32) {
// `let` can be used to bind the members of a tuple to variables
let (integer, boolean) = pair;
(boolean, integer)
}
// The following struct is for the activity.
#[derive(Debug)]
struct Matrix(f32, f32, f32, f32);
fn main() {
// A tuple with a bunch of different types
let long_tuple = (1u8, 2u16, 3u32, 4u64,
-1i8, -2i16, -3i32, -4i64,
0.1f32, 0.2f64,
'a', true);
// Values can be extracted from the tuple using tuple indexing
println!("long tuple first value: {}", long_tuple.0);
println!("long tuple second value: {}", long_tuple.1);
// Tuples can be tuple members
let tuple_of_tuples = ((1u8, 2u16, 2u32), (4u64, -1i8), -2i16);
// Tuples are printable
println!("tuple of tuples: {:?}", tuple_of_tuples);
// But long Tuples cannot be printed
// let too_long_tuple = (1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13);
// println!("too long tuple: {:?}", too_long_tuple);
// TODO ^ Uncomment the above 2 lines to see the compiler error
let pair = (1, true);
println!("pair is {:?}", pair);
println!("the reversed pair is {:?}", reverse(pair));
// To create one element tuples, the comma is required to tell them apart
// from a literal surrounded by parentheses
println!("one element tuple: {:?}", (5u32,));
println!("just an integer: {:?}", (5u32));
//tuples can be destructured to create bindings
let tuple = (1, "hello", 4.5, true);
let (a, b, c, d) = tuple;
println!("{:?}, {:?}, {:?}, {:?}", a, b, c, d);
let matrix = Matrix(1.1, 1.2, 2.1, 2.2);
println!("{:?}", matrix);
}
Maou Shimazu