Unity instante Prefab
Instantiate(cube, Vector3 (x, y, 0), Quaternion.identity);
Homely Hyena
Instantiate(cube, Vector3 (x, y, 0), Quaternion.identity);
/// <summary>
/// Creates a new Gameobject called Name_1
/// </summary>
public void AddGameObject()
{
GameObject testObject = new GameObject("Name_1");
}
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SRY