java opengl zdobądź fps
long startTime = System.nanoTime();
int frames = 0;
public void logFrame() {
frames++;
if(System.nanoTime() - startTime >= 1000000000) {
Log.d("FPSCounter", "fps: " + frames);
frames = 0;
startTime = System.nanoTime();
}
}
JulesG10