Linia narysowania inspektora Unity
//============================================================
void GuiLine( int i_height = 1 )
{
Rect rect = EditorGUILayout.GetControlRect(false, i_height );
rect.height = i_height;
EditorGUI.DrawRect(rect, new Color ( 0.5f,0.5f,0.5f, 1 ) );
}
Omadel